Fell & Sell wiki
An unofficial index of what is actually known about the game: the verified store facts, the full achievement data, and an explicit list of what nobody has published yet. Every number links back to its source, and the guesses are left out.

No verified builds, drop rates, item prices or boss names exist yet — checked 2026-08-27. This site publishes what the official data shows and marks the rest as unknown.
- Released August 26, 2026
- $8.99 (−10% launch)
- Windows only
- Single-player
- 97 achievements
Buy on Steam — $8.99Free demo availablePS5: not confirmed
Achievement finder
Showing 97 of 97.
| Achievement | Condition | Threshold |
|---|---|---|
| That's my work! | Craft 1 Item | 1 |
| My very first kill | Kill 1 Enemy | 1 |
| Breaking bones | Kill 10 Enemies | 10 |
| What's in there? | Open your first chest | — |
| First Sell! | Sell 1 Item | 1 |
| Pocket change | Earn 50 gold from trading | 50 |
| Getting better! | Craft 5 Items | 5 |
| Uncommon Crafter | Craft Uncommon Item | — |
| Novice Swordsman | Kill 15 Enemies with a Sword | 15 |
| The first pancake is always spoiled | Die | — |
| Knocking teeth | Kill 25 Enemies | 25 |
| Building wealth | Earn 100 gold from trading | 100 |
| Going deeper | Reach Dungeon Floor 2 | 2 |
| Getting used to it! | Sell 10 Item | 10 |
| Steady hand | Craft 10 Items | 10 |
| Rare Crafter | Craft Rare Item | — |
| Comfort Level 1 | Reach Comfort Level 1 | 1 |
| Making money | Earn 250 gold from trading | 250 |
| Smashing skulls | Kill 50 Enemies | 50 |
| Prestige Level 1 | Reach Prestige Level 1 | 1 |
| Getting better! | Sell 25 Item | 25 |
| Small-Time Looter | Open 5 Chests | 5 |
| It's a kind of magic | Sell 1 Magic Item | 1 |
| My craft | Craft 20 Items | 20 |
| Weapons don't kill people... | Sell 1 Weapon | 1 |
| Money Trees | Earn 500 gold from trading | 500 |
| Tipsy | Sell 10 Alcohol Items | 10 |
| Pest control | Kill 100 Enemies | 100 |
| One dream, one soul | Sell 5 Magic Items | 5 |
| Sticky fingers | Open 10 Chests | 10 |
| Novice Trader | Sell 50 Item | 50 |
| Novice Axeman | Kill 15 Enemies with an Axe | 15 |
| Novice Hammerman | Kill 15 Enemies with a Hammer | 15 |
| Comfort Level 3 | Reach Comfort Level 3 | 3 |
| Adept Dungeoneering | Reach Dungeon Floor 4 | 4 |
| Little fortune | Earn 1000 gold from trading | 1,000 |
| Adept Swordsman | Kill 50 Enemies with a Sword | 50 |
| Craftsman | Craft 40 Items | 40 |
| New in armor business | Sell 1 Armor | 1 |
| Bone Vendor | Sell 10 Bone Items | 10 |
| Exterminator | Kill 200 Enemies | 200 |
| Intoxicated | Sell 25 Alcohol Items | 25 |
| Weaponizer | Sell 10 Weapons | 10 |
| Apprenice Trader | Sell 100 Item | 100 |
| The bigger they are... | Kill your first boss | — |
| Novice Mage | Kill 15 Enemies with a Staff | 15 |
| Prestige Level 3 | Reach Prestige Level 3 | 3 |
| Certified Looter | Open 25 Chests | 25 |
| Adept Axeman | Kill 50 Enemies with an Axe | 50 |
| Master Craftsman | Craft 60 Items | 60 |
| Comfort Level 5 | Reach Comfort Level 5 | 5 |
| GOLDEN | Earn 2500 gold from trading | 2,500 |
| ... | Kill 2 Bosses | 2 |
| Journeyman Dungeoneering | Reach Dungeon Floor 6 | 6 |
| Half-dead | Sell 25 Bone Items | 25 |
| Journeyman Axeman | Kill 100 Enemies with an Axe | 100 |
| Warmonger | Sell 20 Weapons | 20 |
| Adept Hammerman | Kill 50 Enemies with a Hammer | 50 |
| Journeyman Swordsman | Kill 100 Enemies with a Sword | 100 |
| ...the harder they fall | Kill 3 Bosses | 3 |
| Epic Crafter | Craft Epic Item | — |
| Adept Mage | Kill 50 Enemies with a Staff | 50 |
| Drunk | Sell 50 Alcohol Items | 50 |
| One shaft of light that shows the way | Sell 25 Magic Items | 25 |
| Comfort Level 7 | Reach Comfort Level 7 | 7 |
| Prestige Level 5 | Reach Prestige Level 5 | 5 |
| Master Dungeoneering | Reach Dungeon Floor 8 | 8 |
| Adept Trader | Sell 200 Item | 200 |
| Journeyman Hammerman | Kill 100 Enemies with a Hammer | 100 |
| Master Dungeoneering | Reach Dungeon Floor 10 | 10 |
| Journeyman Mage | Kill 100 Enemies with a Staff | 100 |
| Not so new in armor business | Sell 10 Armors | 10 |
| Legendary Crafter | Craft Legendary Item | — |
| Prestige Level 7 | Reach Prestige Level 7 | 7 |
| Warriors Friend | Sell 40 Weapons | 40 |
| Undead | Sell 50 Bone Items | 50 |
| Lootbox Addict | Open 75 Chests | 75 |
| Master Axeman | Kill 250 Enemies with an Axe | 250 |
| Comfort Level 10 | Reach Comfort Level 10 | 10 |
| Journeyman Trader | Sell 300 Item | 300 |
| Magic magic magic (magic) | Sell 50 Magic Items | 50 |
| Master Hammerman | Kill 250 Enemies with a Hammer | 250 |
| Master Swordsman | Kill 250 Enemies with a Sword | 250 |
| Master Mage | Kill 250 Enemies with a Staff | 250 |
| Warriors Best Friend | Sell 60 Weapon | 60 |
| Better safe than sorry | Sell 20 Armors | 20 |
| Prestige Level 10 | Reach Prestige Level 10 | 10 |
| Bloody Discovery | Sell 5 Bloodstone Items | 5 |
| MOMO MONSTER KILL | Kill 1000 Enemies | 1,000 |
| Expert Trader | Sell 500 Item | 500 |
| ...people do | Sell 80 Weapons | 80 |
| Armor business veteran | Sell 40 Armors | 40 |
| Bloody Future | Sell 10 Bloodstone Items | 10 |
| Master Trader | Sell 750 Item | 750 |
| Grandmaster Trader | Sell 1000 Item | 1,000 |
| Armor Baron | Sell 60 Armors | 60 |
| Armor Kingpin | Sell 80 Armor | 80 |
Source: Steam achievement list, retrieved 2026-08-27. Two names appear twice in the official list — rows are keyed on name + condition here because stable Steam API identifiers are not available yet.
What is Fell & Sell?
Slay. Loot. Sell. Survive! A first-person blend of hack-and-slash roguelike and shop management. Plunder dungeons for loot, escape alive, craft, and stock your shelves — then risk it all again for profit.
Developed by Art Games Studio S.A. and published with PlayWay S.A.. Steam lists it under Action, RPG, Simulation.
Source: Steam appdetails for appid 4627110, retrieved 2026-08-27 (UTC).
Watch a run: dungeon, then shop
The two halves of the loop in one video — clearing a floor, then pricing and selling what came back. Useful if you are deciding whether the shop half is actually a game or just a menu.
Screenshots
Official store screenshots, served from this site rather than hot-linked.






Source: Steam appdetails API for appid 4627110, retrieved 2026-08-27. Converted to WebP and self-hosted; captions are ours.
The six questions people arrive with
One line each. The page named at the end of each answer is where the working is: the sources, the dates, and the parts that are still unanswered.
- When did it come out?
- August 26, 2026, on Steam, out of pre-release rather than early access.
- the launch timeline and every store field
- How much does it cost?
- $8.99, a 10% launch discount from $9.99, with no end date published.
- the price field as the store returned it
- Will it run on my machine?
- Windows only is listed, and full controller support shipped on 27 August. Steam Deck still has no Valve compatibility rating and PS5 is not confirmed, which is a different answer from no.
- the three-state platform check
- How do I know what to charge?
- You set every tag yourself. The developer names four things to weigh — supply, demand, prestige, decoration bonuses — and publishes no numbers for any of them.
- the four inputs, and a log that finds your own price band
- Is there a demo?
- Yes, free on the store page. Saves carry over into the full game. player-reported · 2026-08-27
- what the demo settles, and the three things it does not
- How many achievements are there?
- 97, in twelve groups that do not overlap.
- all 97 with exact thresholds and a next-step ladder
Checked 2026-08-28. Each answer above is the short form; none of them is rewritten on the page it links to, so there is one place to fix when a fact changes.
All 97 achievements, in 12 groups
Every one of the 97 lands in exactly one group. The finder above searches all of them; the counts below are the shape of the list. The full ladders, the four flaws in the official text, and a widget that tells you what the next step costs are on the achievements page.
| Group | Count | Thresholds |
|---|---|---|
| Selling | 34 | seven separate tracks — see below |
| Weapon kills | 16 | 15 · 50 · 100 · 250 (all four weapons identical) |
| Enemy kills | 7 | 1 · 10 · 25 · 50 · 100 · 200 · 1000 |
| Craft count | 6 | 1 · 5 · 10 · 20 · 40 · 60 |
| Gold earned | 6 | 50 · 100 · 250 · 500 · 1000 · 2500 |
| Chests opened | 5 | 1 · 5 · 10 · 25 · 75 |
| Dungeon floors | 5 | 2 · 4 · 6 · 8 · 10 |
| Comfort Level | 5 | 1 · 3 · 5 · 7 · 10 |
| Prestige Level | 5 | 1 · 3 · 5 · 7 · 10 |
| Craft rarity | 4 | Uncommon · Rare · Epic · Legendary |
| Boss kills | 3 | cumulative 1 · 2 · 3 |
| Death | 1 | Die once |
| Total | 97 | matches the official count |
Source: Steam achievement list, retrieved 2026-08-27.
What we do not know yet
- Item names, prices and drop locations — no wiki or database exists yet.
- Drop rates per rarity.
- How many distinct bosses there are. Only the cumulative kill thresholds (1, 2, 3) are visible; "a boss every fifth floor" is a single player report, not official.
- Whether dungeon floors continue past 10.
- The exact numbers behind Prestige and Comfort — players describe the effect, no per-level figures are published.
- The shop pricing formula.
- Whether a PS5 version is planned.
- Whether any official codes exist — none verified as of 2026-08-27.
- Stable Steam API identifiers for the achievements — the list here was parsed from the public community page.
Each line becomes a page once there is a source we can link to. Guessing would be faster and worse.
About this site, and the game
Is this an official Fell & Sell site?
No. It is an unofficial index, not affiliated with Valve, Art Games Studio S.A., PlayWay S.A. or anyone who worked on the game. Everything here is either copied from a public source or marked as unknown.
What do you actually do in Fell & Sell?
Two halves of one loop: a first-person hack-and-slash run through a dungeon for loot, then a shop where you craft, stock shelves and sell what you carried out. Steam files it under Action, RPG and Simulation.
Is there a wiki with item names, prices and drop rates?
Not here and, as of 2026-08-27, not anywhere. No item list, no drop table and no boss names have been published by anyone. That is the reason this site indexes the achievement data instead of pretending to a guide.
Which weapon should I level first?
The data cannot answer it. All four weapons share the same thresholds — 15, 50, 100 and 250 kills — and a reviewer states the game has no skill levels at all.
Are there codes or redeem rewards?
None verified as of 2026-08-27. That is different from saying none exist: a single-player paid game usually has none, but "usually" is not evidence, so this stays unverified rather than becoming a no.
Who made it and who published it?
Developed by Art Games Studio S.A. and published by Art Games Studio S.A. together with PlayWay S.A., per the Steam store data.
The pages under this one
Each takes one question the summary above answers in a line, and carries the sources, the dates and the parts still missing.
- All 97 achievementsSearch every one, or pick a counter and see the exact number the next award costs — plus the four places the official list contradicts itself.
- The free demoSeven questions with their source tier attached, including the three where the honest answer is that nobody has published one.
- Release date and platformsA launch timeline, every store field copied rather than summarised, and why Steam Deck and PS5 get a third answer instead of a no.
- Update & patch notesFull controller support shipped roughly a day after launch — the last of 3 patches within 48 hours of release, every one sourced straight from Steam.
- How deep players getFive achievements mark dungeon depth. Read as steps rather than five numbers, they show the descent thinning fastest at the very first one.
- Save file fix guideFurniture missing after a dungeon run, a save stuck on the main menu, or just physically stuck — three different bugs the developer patched separately, matched to your symptom here.
- Fell & Sell on Steamoff-siteThe store page behind the release, price and platform facts on this page, and the only place the game is sold.
- Steam achievement listoff-siteThe public page the 97 rows in the finder were parsed from, if you would rather read them at the source.
- What this site will not publishThe two-tier source rule, and why the unknown list above is allowed to stay long.
Play something with the same loop
Four older games built on the loop Fell & Sell uses — go down, come back with loot, turn it into gear. Pick one and it opens right here: nothing contacts GGEMU until you do, nothing is downloaded, and you stay on this page.
Capcom's D&D beat 'em up. Gold drops in the dungeon and there is a real shop between stages — the closest thing here to the Fell & Sell loop.
The sequel, with six classes and a deeper inventory. You buy, carry and actually run out of the things you bought.
Descend, kill, grab the treasure, leave before the health bar runs out. The ancestor of every loot run since.
A pocket roguelike: randomly generated floors, and hauling loot back up is the whole risk calculation.
These four are hosted and served by GGEMU, not by this site, and they have nothing to do with Fell & Sell or its developer. Takedown requests for them belong to GGEMU. Nothing loads from GGEMU until you press one of the four.