Fell & Sell wiki

An unofficial index of what is actually known about the game: the verified store facts, the full achievement data, and an explicit list of what nobody has published yet. Every number links back to its source, and the guesses are left out.

Fell & Sell key art

No verified builds, drop rates, item prices or boss names exist yet — checked 2026-08-27. This site publishes what the official data shows and marks the rest as unknown.

  • Released August 26, 2026
  • $8.99 (−10% launch)
  • Windows only
  • Single-player
  • 97 achievements

Buy on Steam — $8.99Free demo availablePS5: not confirmed

Achievement finder

Filter by group

Showing 97 of 97.

AchievementConditionThreshold
That's my work!Craft 1 Item1
My very first killKill 1 Enemy1
Breaking bonesKill 10 Enemies10
What's in there?Open your first chest—
First Sell!Sell 1 Item1
Pocket changeEarn 50 gold from trading50
Getting better!Craft 5 Items5
Uncommon CrafterCraft Uncommon Item—
Novice SwordsmanKill 15 Enemies with a Sword15
The first pancake is always spoiledDie—
Knocking teethKill 25 Enemies25
Building wealthEarn 100 gold from trading100
Going deeperReach Dungeon Floor 22
Getting used to it!Sell 10 Item10
Steady handCraft 10 Items10
Rare CrafterCraft Rare Item—
Comfort Level 1Reach Comfort Level 11
Making moneyEarn 250 gold from trading250
Smashing skullsKill 50 Enemies50
Prestige Level 1Reach Prestige Level 11
Getting better!Sell 25 Item25
Small-Time LooterOpen 5 Chests5
It's a kind of magicSell 1 Magic Item1
My craftCraft 20 Items20
Weapons don't kill people...Sell 1 Weapon1
Money TreesEarn 500 gold from trading500
TipsySell 10 Alcohol Items10
Pest controlKill 100 Enemies100
One dream, one soulSell 5 Magic Items5
Sticky fingersOpen 10 Chests10
Novice TraderSell 50 Item50
Novice AxemanKill 15 Enemies with an Axe15
Novice HammermanKill 15 Enemies with a Hammer15
Comfort Level 3Reach Comfort Level 33
Adept DungeoneeringReach Dungeon Floor 44
Little fortuneEarn 1000 gold from trading1,000
Adept SwordsmanKill 50 Enemies with a Sword50
CraftsmanCraft 40 Items40
New in armor businessSell 1 Armor1
Bone VendorSell 10 Bone Items10
ExterminatorKill 200 Enemies200
IntoxicatedSell 25 Alcohol Items25
WeaponizerSell 10 Weapons10
Apprenice TraderSell 100 Item100
The bigger they are...Kill your first boss—
Novice MageKill 15 Enemies with a Staff15
Prestige Level 3Reach Prestige Level 33
Certified LooterOpen 25 Chests25
Adept AxemanKill 50 Enemies with an Axe50
Master CraftsmanCraft 60 Items60
Comfort Level 5Reach Comfort Level 55
GOLDENEarn 2500 gold from trading2,500
...Kill 2 Bosses2
Journeyman DungeoneeringReach Dungeon Floor 66
Half-deadSell 25 Bone Items25
Journeyman AxemanKill 100 Enemies with an Axe100
WarmongerSell 20 Weapons20
Adept HammermanKill 50 Enemies with a Hammer50
Journeyman SwordsmanKill 100 Enemies with a Sword100
...the harder they fallKill 3 Bosses3
Epic CrafterCraft Epic Item—
Adept MageKill 50 Enemies with a Staff50
DrunkSell 50 Alcohol Items50
One shaft of light that shows the waySell 25 Magic Items25
Comfort Level 7Reach Comfort Level 77
Prestige Level 5Reach Prestige Level 55
Master DungeoneeringReach Dungeon Floor 88
Adept TraderSell 200 Item200
Journeyman HammermanKill 100 Enemies with a Hammer100
Master DungeoneeringReach Dungeon Floor 1010
Journeyman MageKill 100 Enemies with a Staff100
Not so new in armor businessSell 10 Armors10
Legendary CrafterCraft Legendary Item—
Prestige Level 7Reach Prestige Level 77
Warriors FriendSell 40 Weapons40
UndeadSell 50 Bone Items50
Lootbox AddictOpen 75 Chests75
Master AxemanKill 250 Enemies with an Axe250
Comfort Level 10Reach Comfort Level 1010
Journeyman TraderSell 300 Item300
Magic magic magic (magic)Sell 50 Magic Items50
Master HammermanKill 250 Enemies with a Hammer250
Master SwordsmanKill 250 Enemies with a Sword250
Master MageKill 250 Enemies with a Staff250
Warriors Best FriendSell 60 Weapon60
Better safe than sorrySell 20 Armors20
Prestige Level 10Reach Prestige Level 1010
Bloody DiscoverySell 5 Bloodstone Items5
MOMO MONSTER KILLKill 1000 Enemies1,000
Expert TraderSell 500 Item500
...people doSell 80 Weapons80
Armor business veteranSell 40 Armors40
Bloody FutureSell 10 Bloodstone Items10
Master TraderSell 750 Item750
Grandmaster TraderSell 1000 Item1,000
Armor BaronSell 60 Armors60
Armor KingpinSell 80 Armor80

Source: Steam achievement list, retrieved 2026-08-27. Two names appear twice in the official list — rows are keyed on name + condition here because stable Steam API identifiers are not available yet.

What is Fell & Sell?

Slay. Loot. Sell. Survive! A first-person blend of hack-and-slash roguelike and shop management. Plunder dungeons for loot, escape alive, craft, and stock your shelves — then risk it all again for profit.

Developed by Art Games Studio S.A. and published with PlayWay S.A.. Steam lists it under Action, RPG, Simulation.

Source: Steam appdetails for appid 4627110, retrieved 2026-08-27 (UTC).

Watch a run: dungeon, then shop

The two halves of the loop in one video — clearing a floor, then pricing and selling what came back. Useful if you are deciding whether the shop half is actually a game or just a menu.

“UPGRADING my Shop and SELLING Loot From The Dungeon!” by Mon EvenStar. Not affiliated with this site — nothing loads from YouTube until you press play.

Screenshots

Official store screenshots, served from this site rather than hot-linked.

First-person combat inside a dungeon
First-person combat inside a dungeon
Dungeon interior with loot containers
Dungeon interior with loot containers
The shop floor with stocked shelves
The shop floor with stocked shelves
Crafting and equipment screen
Crafting and equipment screen
Serving a customer at the shop counter
Serving a customer at the shop counter
Deeper dungeon floor
Deeper dungeon floor

Source: Steam appdetails API for appid 4627110, retrieved 2026-08-27. Converted to WebP and self-hosted; captions are ours.

The six questions people arrive with

One line each. The page named at the end of each answer is where the working is: the sources, the dates, and the parts that are still unanswered.

When did it come out?
August 26, 2026, on Steam, out of pre-release rather than early access.
the launch timeline and every store field
How much does it cost?
$8.99, a 10% launch discount from $9.99, with no end date published.
the price field as the store returned it
Will it run on my machine?
Windows only is listed, and full controller support shipped on 27 August. Steam Deck still has no Valve compatibility rating and PS5 is not confirmed, which is a different answer from no.
the three-state platform check
How do I know what to charge?
You set every tag yourself. The developer names four things to weigh — supply, demand, prestige, decoration bonuses — and publishes no numbers for any of them.
the four inputs, and a log that finds your own price band
Is there a demo?
Yes, free on the store page. Saves carry over into the full game. player-reported · 2026-08-27
what the demo settles, and the three things it does not
How many achievements are there?
97, in twelve groups that do not overlap.
all 97 with exact thresholds and a next-step ladder

Checked 2026-08-28. Each answer above is the short form; none of them is rewritten on the page it links to, so there is one place to fix when a fact changes.

All 97 achievements, in 12 groups

Every one of the 97 lands in exactly one group. The finder above searches all of them; the counts below are the shape of the list. The full ladders, the four flaws in the official text, and a widget that tells you what the next step costs are on the achievements page.

GroupCountThresholds
Selling34seven separate tracks — see below
Weapon kills1615 · 50 · 100 · 250 (all four weapons identical)
Enemy kills71 · 10 · 25 · 50 · 100 · 200 · 1000
Craft count61 · 5 · 10 · 20 · 40 · 60
Gold earned650 · 100 · 250 · 500 · 1000 · 2500
Chests opened51 · 5 · 10 · 25 · 75
Dungeon floors52 · 4 · 6 · 8 · 10
Comfort Level51 · 3 · 5 · 7 · 10
Prestige Level51 · 3 · 5 · 7 · 10
Craft rarity4Uncommon · Rare · Epic · Legendary
Boss kills3cumulative 1 · 2 · 3
Death1Die once
Total97matches the official count

Source: Steam achievement list, retrieved 2026-08-27.

What we do not know yet

  • Item names, prices and drop locations — no wiki or database exists yet.
  • Drop rates per rarity.
  • How many distinct bosses there are. Only the cumulative kill thresholds (1, 2, 3) are visible; "a boss every fifth floor" is a single player report, not official.
  • Whether dungeon floors continue past 10.
  • The exact numbers behind Prestige and Comfort — players describe the effect, no per-level figures are published.
  • The shop pricing formula.
  • Whether a PS5 version is planned.
  • Whether any official codes exist — none verified as of 2026-08-27.
  • Stable Steam API identifiers for the achievements — the list here was parsed from the public community page.

Each line becomes a page once there is a source we can link to. Guessing would be faster and worse.

About this site, and the game

Is this an official Fell & Sell site?

No. It is an unofficial index, not affiliated with Valve, Art Games Studio S.A., PlayWay S.A. or anyone who worked on the game. Everything here is either copied from a public source or marked as unknown.

What do you actually do in Fell & Sell?

Two halves of one loop: a first-person hack-and-slash run through a dungeon for loot, then a shop where you craft, stock shelves and sell what you carried out. Steam files it under Action, RPG and Simulation.

Is there a wiki with item names, prices and drop rates?

Not here and, as of 2026-08-27, not anywhere. No item list, no drop table and no boss names have been published by anyone. That is the reason this site indexes the achievement data instead of pretending to a guide.

Which weapon should I level first?

The data cannot answer it. All four weapons share the same thresholds — 15, 50, 100 and 250 kills — and a reviewer states the game has no skill levels at all.

Are there codes or redeem rewards?

None verified as of 2026-08-27. That is different from saying none exist: a single-player paid game usually has none, but "usually" is not evidence, so this stays unverified rather than becoming a no.

Who made it and who published it?

Developed by Art Games Studio S.A. and published by Art Games Studio S.A. together with PlayWay S.A., per the Steam store data.

Each takes one question the summary above answers in a line, and carries the sources, the dates and the parts still missing.

Play something with the same loop

Four older games built on the loop Fell & Sell uses — go down, come back with loot, turn it into gear. Pick one and it opens right here: nothing contacts GGEMU until you do, nothing is downloaded, and you stay on this page.

  • Capcom's D&D beat 'em up. Gold drops in the dungeon and there is a real shop between stages — the closest thing here to the Fell & Sell loop.

  • The sequel, with six classes and a deeper inventory. You buy, carry and actually run out of the things you bought.

  • Descend, kill, grab the treasure, leave before the health bar runs out. The ancestor of every loot run since.

  • A pocket roguelike: randomly generated floors, and hauling loot back up is the whole risk calculation.

These four are hosted and served by GGEMU, not by this site, and they have nothing to do with Fell & Sell or its developer. Takedown requests for them belong to GGEMU. Nothing loads from GGEMU until you press one of the four.